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balanced fortress you cant lose fortress if it was 8v8 even if the other pt is full of black ressers you can easy keep knocking them away so they won't be able to touch the gates but when its 16vs25 or so u cant win even if they aren't using black ress don't forget black ress takes 75% of the user's dmg so it gives u more time .
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They were like 5 partys and we were 3 partys guys... you cant blame us for being inteligent players and look for a tactic to win fortress war. You all were chinese players, i must have seen like 15 archers only and full chinese. I dont know what u want from the admin here.
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05-26-2013, 21:04 PM
(This post was last modified: 05-26-2013, 21:06 PM by IDontKnow.)
hahaha thats just a tactic you can use black ress to
there are few ways to fight vs that its not so hard
and shocknoob if somebody is with more people its still easy to win
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Admin , a Idea would Be a Balanced FTW - 25 on 25 Maybe or something like this ... Or just Delete BlackRess
?
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I'm not sure if I can limit fort map and in silkroad you can limit only total map players. if 50 players will join from one part, others will not be able to go there, so you win just with player number xD
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Im not looking for problems here but cant you accept that you guys were more to defend than us?... it took us 40 minutes to get to the first tower, stop complaining about an international sro skill man, who doesnt use reverse immolation to get more HP and def? :s
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pink i will give you a hint to deal with with (Union)
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(05-26-2013, 21:23 PM)IDontKnow Wrote: pink i will give you a hint to deal with with (Union)
We already made some convos to make a new union, but first we're gonna do a new guild with the pro's of LatinStars... cuz believe it or not, most of the guys who came to the fortress war didnt knew about it.
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(05-26-2013, 21:14 PM)Admin Wrote: I'm not sure if I can limit fort map and in silkroad you can limit only total map players. if 50 players will join from one part, others will not be able to go there, so you win just with player number xD
Good idea
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my idea: your enemy will probally wait till the last few min to take the heart so they will get it ban 1 guild from union or make second guild to attck your own heart then you can attck it again and take it back and they cant wait till the end then