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01-07-2014, 18:07 PM
(This post was last modified: 01-07-2014, 18:10 PM by TrixKing.)
hey there
in the last time , i saw a guild , using their second chars to hold their fortress!
1) I think it's not fair for the players which play's fair, and don't use multiclient in Fortresswar's !!!
2) Its unfair if a Guild kills the Towers and wait at the Fortress heart , and then an second char ( in an noob guild ) come to kill the heart... He is full buffed by the enemies and get resssed in less than 1 sec , so there is no chance to get this fortress, and i think that this isn't fair play !
3) I think players who make something like this should be banned !
you an post your opinions , if you want
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01-07-2014, 18:40 PM
(This post was last modified: 01-07-2014, 18:42 PM by FearlessOne.)
There is no rule which says you arent allowed to use a secound char.
3rd party programs arent allowed, but it's allowed to ask frinds to attack the own Fortress.
And waiting at the heart is a tactic which always where be used by players. (even on isro)
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1. i asked to add this to the rules , because it's unfair
2. yep, friends can attack it , but not you with your second char
3. i know , but that should show that you can't win a fortresswar if a second char attack the heart and finally kill it , to save the fortress to the own guild.
thats my opinion
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If your guild has 50 online players at fortress war, it wouldn't matter if others would use second characters. You can't play on both of them at the same time. While you switch to the other one, your main remains vulnerable. So it doesn't really count as two players.
A rule could be added, but that means that the GM will have to constantly check the players during fortress war, because I don't see how you can prove that a player is logged on two characters.
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Sure it matter if someone use a second char with a different guild
he cant die because of buffs , the occupiing guild cant do anything , so they log in their second accounts , to kill the fortress to have a chnace to get it again , and thats -> unfair
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lol thats mine plan to deal with fw
and its a good idea ppl will always wait till the end then take it
it have only good points
1.attckers wait till the end defenders leave cuz they cant do anything
2.so with this tactic the fun stays into the FW
so tell me what is unfair
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?
and dont tell me that you dont wait till the end to take a fort
so idk why you came up with this xD
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You with your guild do all the work , and then someone come and steal your fort
you like something like this or what xD
and by the way, without a tactic you shouldn't event start a fortresswar ... and when the second chars kill the heart 20 min before the end of the war and open the doors etc for their other chars , they kill the towers and have to wait , then 10 min left , when hert is down the are 5 min left an no way to get the fort...
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Kill everyone. Best tactic.
What I meant is that a guild can't have more than 50 players, so if you come at the fortress war with 50 players, it doesn't matter if the others log on 2 characters, because they can't have more than 50 in total. And 50 players are more effective than 25 players each playing on 2 characters.
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look to his post he knows it
i wont tell my tactic vs it cuz i came up with it i know a way to deal with it
but you need to find out that by ya self
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in the end the one with the most ppl win
so think about a tactic instead of make it ban able
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BogenDepp ... Scchhhtttt . We know that You are Doing the Same , Angry Kid.